GRAE 2019 Panels

GRAE 2019 Panels

Panels

Panel 1, 8:30 AM - 10:00 AM

Ava Morgan photo

Ava Morgan, The Ohio State University

Ava Truman Morgan is a PhD candidate at The Ohio State University. Ava received her MA in Arts Administration from Goucher College and a BA in Philosophy from Earlham College. Her research uses arts-based methods to explore the way trauma is experienced in the body. Her work also engages philosophical concepts to bring new voice to experiences of the everyday. Before attending Ohio State, Ava served as Executive Assistant for the Ohio Humanities Council, the state-based affiliate of the National Endowment for the Humanities. For the past three years, Ava has worked as the Art & Resilience intern at the Wexner Center for the Arts evaluating impact for a suite of programs that engage individuals living with brain/mind trauma, veterans, and women emerging from incarceration. She continues to serve as Public Art and Education Fellow at the Dublin Arts Council, developing programming for a two-year Art & Wellness initiative. Both experiences shape her interest in using art as a tool to build agency and meaningful relationships to place and others. In her free time, Ava enjoys dancing, hiking, and travel. 

Dissertation Title: Trauma and the Body: An Inquiry through Philosophically-Engaged Fiction

Abstract

Current approaches to trauma in art education most often rely on psychological framing focused on intervention, dysfunction, and behavioral challenges. However, artmaking’s potential to harness ambiguity, multiple ways of knowing, and to offer creative ways of approaching phenomena and the experience of the self in the world disrupts stigmas, redundancies, and limitations of purely psychological approaches to trauma. Using a transdisciplinary approach that blends fiction-based research, embodied inquiry and phenomenological perspectives, this study explores the embodied experience of trauma as a site for philosophical inquiry and opens new possibilities for theorizing trauma as a universal human experience that shapes the way we relate to place and others. By analyzing the work of artists who also write fiction, this research theorizes the turn to fiction as an arts-based practice that obscures disciplinary boundaries and expands approaches to research to allow for a second-seeing of phenomenon. While adding to the growing body of arts-based scholars redefining the possibilities of emergent methodologies in art education, this study considers more specifically what visual artists’ turn to fiction as an embodied form of inquiry can have for further extending the application of arts-based research in art education as being uniquely privileged for approaching visceral phenomenon.


Chelsea Borgman, Pennsylvania State University 

Chelsea Borgman photo

Chelsea Borgman is an artist, educator, and writer. She is currently pursuing a dual-title master’s degree in Art Education and Women’s, Gender, and Sexuality Studies at The Pennsylvania State University. Borgman is the 2019 recipient of the Judy Chicago Art Education Award. Her research investigates art-making as an emotional strategy for grieving girls. Her artwork takes the form of immersive installation, paper collage, and fused glass. Borgman is passionate about the power of art-making to teach and transform. She is committed to working with young women; using art-making as a means to explore feminist principles, practices, and concerns.

Dissertation Title: The Transformative Power of Grief: Girls' Loss and Reimagining the Self through Art

Abstract

Borgman’s research explores the potential of an emergent student-driven curriculum to support girls through grief, puberty, and navigating the social and political systems which impact women’s lives. Grief is fundamentally transformative. Borgman proposes art-making as a powerful and adaptable emotional strategy for girls who are reestablishing their self-identity after loss. Through Critical Action Research, Borgman reflects on her practice while working with a group of grieving girls (ages 9-14). In this study the group will develop, plan, and create an art-making project, opening up opportunities to explore their experience and changing identity in the wake of loss.


Jessica Pissini photo

Jessica Pissini, The Ohio State University

Jessica is a PhD candidate in the Arts Administration, Education and Policy program at Ohio State, specializing in Museum Education. Jessica received her bachelor’s degrees from Penn State University, studying classical archeology and integrative visual arts. From State College, she went on to work in Los Angeles as a designer and maker of props, sets and costume pieces for TV shows and films - the Hunger Games series, Star Trek, and a handful of Marvel movies among them. With her creative background, she also worked as a site photographer and digital artist in Egypt on an archeological excavation which led to future interest, work and research in the museum field. Jessica completed her master’s degree at Duke University in digital art history, researching and creating interactive museum displays at the Nasher Museum of Art in Durham, NC. At Ohio State, Jessica has collaborated with the Advanced Computing Center for the Arts & Design (ACCAD) in an effort to explore media design from an arts education lens. Her dissertation research aims to establish virtual reality as an artistic medium through investigating the affordances, creative phenomena and experiential aesthetics of the virtual platform.

Dissertation Title: Embodied by Design: The Presence of Creativity, Art-making, and Self in Virtual Reality

Abstract

From a scientific and technical viewpoint, virtual reality (VR) is a well-researched and established technology. However, from an arts perspective, virtual reality has very few, if any, distinct parameters or defined experiential aesthetics as an artistic medium. My project aims to break-down the affordances of virtual reality and its design aspects in an effort to recognize VR as a contemporary artistic medium and to explore the cognitive, experiential and creative phenomena of virtual art-making. In my study, I question what type of immersive process virtual artists experience through the embodied, open-ended play of art-making from within the medium which, unlike any other artistic medium, challenges our physical senses and embodied awareness in new and unexpected ways. Through an arts-based research approach and reflection on personal experience with the medium, in addition to the analysis of participant interactions, feedback and virtual artifacts, I also question how artists and educators can use the virtual medium to inspire creativity within art museum spaces. The final section of my research looks as ways to integrate VR into art museums so that the visitor transports from viewer-of-art to maker-of-art, allowing them to construct their own active and creative art experience from within the medium.